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| Interface Summary | |
|---|---|
| SimState | Tags classes that are regarded as part of the simulation state. |
| WorldBodyListener | Implementers are notified of body add/remove events for a world. |
| WorldJointListener | Implementers are notified of joint add/remove events for a world. |
| WorldListener | Implementers are notified of all World level events. |
| WorldStepListener | Implementers are notified of step events for a world. |
| Class Summary | |
|---|---|
| Body | Bodies are the most important objects that reside within a World container. |
| ClonedReferences | Helper class that manages a single clone session. |
| Mass | The mass parameters of a rigid body |
| World | A world is the container for dynamic interactions. |
| WorldObject | Superclass of all world objects. |
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